Softly reads the
startup.txt file of your game
and generates a pluggable boilerplate implementation of a vanilla
save system. Control it internally at checkpoints or allow players
to save at any time.
A soft save system only works for global variables. Another caveat is that the number of variables your game uses scales with the number of save slots available.
If you run this generator again with the same file, remember to
remove the previous generated variables from
You only need to upload the
startup.txt file. Softly won't mess your game files 😁.