Softly reads the startup.txt
file of your game
and generates a pluggable boilerplate implementation of a vanilla
save system. Control it internally at checkpoints or allow players
to save at any time.
A soft save system only works for global variables. Another caveat is that the number of variables your game uses scales with the number of save slots available.
If you run this generator again with the same file, remember to
remove the previous generated variables from
startup.txt
.
You only need to upload the startup.txt
file. Softly won't mess your game files 😁.